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Species
About Species
A character's species determines their starting characteristic ratings for Brawn, Agility, Intellect, Cunning, Willpower, and Presence. Species choice also affects default wound threshold and strain threshold values, as well as innate abilities, bonuses, and starting XP.
About Language
While varied languages exist, they are not intended to provide a barrier to understanding and comprehension. Star Wars has a wide variety of tools for language interpretation, from protocol droids that are fluent in over six million forms of communication to the simple fact that most galactic citizens utilize the pan-galactic language known as Basic, which nearly everyone understands even if they are unable to speak it.
All Player Character species are able to understand Basic, even if they are unable to vocalize it (such as in the case of Wookiees and some Gand variants). However, Player Characters are not required to track the different languages they speak. Every Player Character in a group is considered to be fluent in any language spoken by another group member (so that the lone Wookiee isn't left mute because nobody speaks Shyriiwook),
About Characteristics
See: Characteristics
Species Pages
Core Species
p. 43
Bounty Hunters - No Disintegrations
BH-ND p. 20
Colonists - Far Horizons
C-FH p. 19
Explorers - Enter the Unknown
E-EtU p. 20
Hired Guns - Dangerous Covenants
HG-DC p. 19
Smugglers - Fly Casual
S-FC p. 18
Technicians - Special Modifications
T-SM p. 20
Force and Destiny - Core Species
FaD - Core p. 54