Falleen


S-FC p. 18


Wookiepedia Link: https://starwars.fandom.com/wiki/Falleen

BrawnAgilityIntellectCunningWillpowerPresence
122223
  • • Wound Threshold: 10 + Brawn
  • • Strain Threshold: 12 + Willpower
  • • Starting Experience: 90 XP
  • • Special Abilities: Special Abilities: Falleen begin the game with one rank in Charm. They still may not train Charm above rank 2 during character creation.
  • • Beguiling Pheromones: By emitting pheromones and altering their skin color, Falleen can affect emotional states of other sentients. Once per check as an incidental, a Falleen may suffer 2 strain to upgrade the ability of a Charm, Deception, or Negotiation check against a living sentient being within short range once.
    • This ability has no effect on targets wearing breath masks or without respiratory systems.

Homeworld: Falleen

Language: Falleen, Basic

Common Professions: Black Sun Syndicate Masters, Smugglers, Slavers, Politicians, Leaders, Traders Lower Classes: Artisans, Laborers, Slaves, Technicians