Tractor Beams



See Skill: Gunnery


Projectors

WeaponDmg.CritRangeSil. Req.PriceRaritySpecial
p. 230~271
Tractor Beam (Light)--Close4-1060004Tractor 2
Tractor Beam (Medium)--Short5-1080005Tractor 4
Tractor Beam (Heavy)--Short5-10100006Tractor 6
HG-DC p. 60
Tactical Tractor Beam--Close3-1062007*

About Tractor Beams

Tractor Beams are modified shield generators that project a beam of energy that can ensnare starships. Used on orbital shipyards, planetary starports, space stations, and many starships, Tractor Beams are commonly used to guide vessels safely into slips and docking bays, as well as to handle cargo.

As per the Tractor Quality, once the weapon hits its target, the target may not move unless its pilot makes a successful Piloting check with a difficulty based on the Tractor Beam's rating.


Tactical Tractor Beam

Unlike a regular tractor beam, a Tactical Tractor Beam is a relatively small and low powered system. While not strong enough to control an enemy craft's movement while it is able to maneuver, the Tactical Tractor Beam can slow it down, reduce its maneuverability and disrupt its attacks.

Tactical Tractor Beam Use

If the attack hits, the attacking pilot must use a Maneuver to maintain a lock and continue to follow the craft.

Enemy craft caught in the Tactical Tractor Beam add to all Piloting checks and attacks, and suffer 1 System Strain when performing the Accelerate/Decelerate, Fly/Drive, or Punch It Maneuvers.